It fits best at inside linebacker with a fit of 73.4 — 39th of 1025 at that position, and 5th in Alola. Its next best use is middle linebacker at 73.0.
Attack and Defense carry it, HP is close behind, and a little Speed keeps it from being a liability in coverage. Two of them start in the 3-4.

The six numbers the game reads. Everything on this page is derived from them.
The working behind the 73.4 fit, line by line.
| Value | Of ceiling | Weight | Points |
|---|---|---|---|
| Defense125 | 88% | 28% | 24.5 |
| Attack110 | 75% | 30% | 22.5 |
| HP75 | 42% | 20% | 8.5 |
| Speed85 | 59% | 14% | 8.3 |
| Sp. Def105 | 71% | 8% | 5.7 |
| Fighting type bonusFighting | 100% | 4% | +4.0 |
| Fit at Inside linebacker | 73.4 | ||
Fit is the 0–100 rating the game keeps hidden. Ranks compare against all 1,025 Pokémon and against its own generation.
| Position | Fit | Rank, all | Rank, Gen 7 |
|---|---|---|---|
| Quarterback | 65.2 | 111th | 14th |
| Halfback | 67.4 | 96th | 11th |
| Fullbackfullback only | 71.5 | 89th | 14th |
| Slot receiverslot only | 62.5 | 168th | 17th |
| Wide receiver | 64.7 | 158th | 15th |
| Tight end | 70.5 | 79th | 12th |
| Offensive line | 69.0 | 102nd | 14th |
| Defensive end | 70.5 | 76th | 10th |
| Nose tackle3-4 only | 67.7 | 123rd | 16th |
| Defensive tackle4-3 only | 69.0 | 106th | 15th |
| Outside linebacker | 71.6 | 49th | 9th |
| Inside linebacker3-4 only | 73.4 | 39th | 5th |
| Middle linebacker4-3 only | 73.0 | 31st | 6th |
| Cornerback | 68.0 | 85th | 9th |
| Safety | 65.2 | 89th | 9th |
Kommo-o is best used at inside linebacker, but you still draft and play in the game itself.
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